Solar Sails
Keywords
Effect
Chain: Target player loses an Engage roll
Consume 1: You and target player both roll 1d20. If the difference between the two rolls is <= 5, the target player automatically wins their Engage roll instead
Also:
Chain: Target player loses an Engage roll
Consume 1: You and target player both roll 1d20. If the difference between the two rolls is <= 5, the target player automatically wins their Engage roll instead