Solar Sails
Keywords
Effect
Chain: Target player loses an Engage roll
Consume 1: You and target player both roll 1d20.
If the difference between the two rolls is <= 5,
the target player automatically wins
their Engage roll instead
Also:
Chain: Target player loses an Engage roll
Consume 1: You and target player both roll 1d20.
If the difference between the two rolls is <= 5,
the target player automatically wins
their Engage roll instead